Hi there! My name is Antreas Pitsillidis and I am an artist and a graduate of Games Art and Design specialising in Environment and Character Design.
I have a deep passion for all stages of game development, from the beginning stages of concept art to going through the process of creating finalised assets for in-engine use, both for games and cinematic purposes.
I do not, however, limit myself in these areas as I am constantly trying to expand and grow my skillset in as many areas that pique my interests. Besides games art, I have skills in video editing for both short-form and long-form content, and graphic design skills for promotional material etc.
Software Skills:
Graphic Design and Illustration:
-Adobe Photoshop
-Canva
Video Editing:
-Adobe Premier Pro
-Blackmagic Davinci Resolve (Software of choice)
3D Modelling:
-Autodesk Maya
-Blender (Software of choice)
3D Sculpting:
-Z-Brush
-Blender
Texturing:
-Substance Painter
-Substance Designer
Game Engine of choice:
-Unreal Engine 5